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Procedural World Generator v1.1 (UE5)

Documentation | Cinematic Video | Features Video | UPDATE 1 Video | Discord Channel

Benchmark Website ScreenShots


Make a FarCry like a Map with UnrealEngine 5 TUTORIAL SERIES

Playable Demos: DOWNLOAD

Procedural World Generator is a set of tools to help you quickly create AAA environments. Taking less time to build your world means more time to build your game! More than 200 scans of plants, surfaces, and 3D scans were used to create the environment.

You can reach realistic results easily and quickly with painting landscape. In addition, package contents include houses, roads, railways, electricity poles, traffic signs and barriers.

Procedural World Generator is designed based on the user-friendly "Landscape Layer" system, thus providing you with flexibility and ease of use.

We will continue to update Procedural World Generator. Over time, Procedural World Generator will become a huge environment package.


UPDATE NOTES:

Procedural World Generator v1.1:

  • Spring Season Added
  • Road Network System Added
  • Road Tunnels Added
  • PCG Remove Volumes Added
  • Landscape Patches (Spring Versions Added)
  • Snow Layer Added

FULL Notes: https://scanslibrary.gitbook.io/procdural-world-generator-ue5/roadmap/update-1

Planned Roadmap:

  • New Ecosystems (Tropical Island, Arid Environment, Oak Forest, Broadleaf Forest, etc.)
  • Level Design Props (Barrels, Cardboard boxes, Trash bags, Pallets, Metal sheets etc.)
  • New Maps (Templates & Ready to Use Maps)
  • Landscape Patches (Scanned Mountains)
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